Type P to Pause, S to Stop listing COCO III PEEKS - POKES - EXECS Compiled by ED CHASTAIN Return to DISK EXTENDED EXEC &HE010 Returns to Disk Extended in 32K ROM/RAM mode. Return to EXTENDED POKE &H71,0:POKE &HC000,0:EXEC &HA027 Return to COLOR BASIC POKE &H71,:POKE &HA0CC,&HAC:POKE &HA0CD,&H73:EXEC &HA027 Disable clearing of graphics screen during HSCREEN command POKE &HE6C6,&H12:POKE &HE6C7,&H12 Alternate Color Set POKE&HE033,&H20 PMODE'S AND 32x16 TEXT SCREEN POKE&HE03C,&H23 40 COLUMN TEXT POKE&HE045,&H23 80 COLUMN TEXT POKE&HE071,&HA0 HSCREEN1 AND 2 POKE&HE07A,&HA0 HSCREEN3 AND 4 Regular Color Set POKE&HE033,0 PMODE'S AND 32x16 TEXT SCREEN POKE&HE03C,3 40 COLUMN TEXT POKE&HE045,3 80 COLUMN TEXT POKE&HE071,&H80 HSCREEN1 AND 2 POKE&HE07A,&H80 HSCREEN3 AND 4 Change 80 Column screen to 64 Column POKE&HF681,&H40:POKE&HF688,&H2C :POKE&HF875,&H2B POKE&HF876,&H80:POKE&HF871,&H80 :POKE&HF8EC,&H40 POKE&HF64C,&H40:POKE&HE046,&H11 :POKE&HE047,&H3F Restore 80 Column screen POKE&HF681,&H50:POKE&HF688,&H2F :POKE&HF875,&H2E POKE&HF876,&H60:POKE&HF871,&HA0 :POKE&HF8EC,&H50 POKE&HF64C,&H50:POKE&HE046,&H15 :POKE&HE047,&H12 For True Lowercase in 32x16 Text Screen POKE&H95C9,&H17:POKE&HFF22,PEEK (&HFF22) OR 16 For 6 Ms Step Rate POKE&HD7C0,0:POKE&HD613,&H50:PO KE&HD816,&H14 For Double Sided Drives POKE&HD89F,&H41:POKE&HD8A0,&H42 For 40 Tracks POKE&HC735,&H4E:POKE&HC7BB,&H4E :POKE&HC7D0,&H4E POKE&HC7EF,&H4E:POKE&HCD26,&H4E :POKE&HCEB5,&H4E POKE&HD44D,&H4E:POKE&HD29D,&H28 :POKE&HD65F,&H28 POKE&HD682,&H28:POKE&HD534,&H27 :POKE&HC75A,&H01 Location of PALETTE CMP data $E654 to $E663 Location of PALETTE RGB data $E664 to $E673 Location of current palette colors in use $E678 to $E687 Location of HPRINT character table $F09D TO $F39C Graphicom fonts can be used by offset loading by &H749D Current HSCREEN mode $E6 0 - text screen 32,40,80 1 - HSCREEN 1 2 - HSCREEN 2 3 - HSCREEN 3 4 - HSCREEN 4 Current TEXT mode $E7 0 - 32 x 16 1 - 40 x 24 other - 80 x 24 Change Border Color POKE &HE03E,color(0-63) 40 Column text POKE &HE047,color(0-63) 80 Column text POKE &HE073,color(0-63) HSCREEN 1 and 2 POKE &HE07C,color(0-63) HSCREEN 3 and 4 Support 200 lines down in BASIC POKE &HE06C,&H35 HSCREEN 1 POKE &HE06D,&H3E HSCREEN 2 POKE &HE06E,&H34 HSCREEN 3 POKE &HE06F,&H3D HSCREEN 4 POKE &HE7BA,&HC8 all modes (Most commands lines down) POKE &HEF8F,&H18 all modes (HPRINT lines down) POKE &HF520,&HC8 all modes (HDRAW lines down) The following are for the 40 and 80 column text displays Current ATTRIBUTE byte $FE08 Current foreground color $FE0A Current background color $FE0B Column counter $FE02 Characters across $FE04 Lines down $FE05 Double width / double height characters with HPRINT For HSCREEN 1 : POKE &HF003,&H45 Normal size : POKE &HF003,&H1A For HSCREEN 4 : POKE &HF009,&H0A Normal size : POKE &HF009,&H1A